UFC 85: Bedlam

Middleweight Bout

Method: Decision - Split Round: 3 Time: 5:00 Time format: 3 Rnd (5-5-5) Referee: Herb Dean

Details: Two Points Deducted: Illegal Knee and Strike to Back of Head by Marquardt Nelson Hamilton 27 - 28. Chris Watts 28 - 27. Cecil Peoples 27 - 28.

Fighter KD Sig. str. Sig. str. % Total str. Td Td % Sub. att Rev. Ctrl

Thales Leites

Nate Marquardt

1

0

13 of 45

35 of 72

28%

48%

33 of 66

49 of 88

0 of 1

5 of 7

0%

71%

2

0

0

0

1:53

7:04

Per round
Fighter KD Sig. str. Sig. str. % Total str. Td % Td % Sub. att Rev. Ctrl
Round 1

Thales Leites

Nate Marquardt

1

0

8 of 24

9 of 26

33%

34%

13 of 30

12 of 29

0 of 0

0 of 0

---

---

0

0

0

0

1:28

0:33

Round 2

Thales Leites

Nate Marquardt

0

0

1 of 6

14 of 25

16%

56%

10 of 15

21 of 34

0 of 1

2 of 4

0%

50%

0

0

0

0

0:25

3:39

Round 3

Thales Leites

Nate Marquardt

0

0

4 of 15

12 of 21

26%

57%

10 of 21

16 of 25

0 of 0

3 of 3

---

100%

2

0

0

0

0:00

2:52

Fighter Sig. str Sig. str. % Head Body Leg Distance Clinch Ground

Thales Leites

Nate Marquardt

13 of 45

35 of 72

28%

48%

12 of 41

23 of 55

1 of 4

8 of 13

0 of 0

4 of 4

8 of 35

11 of 39

1 of 3

8 of 10

4 of 7

16 of 23

Per round
Fighter Sig. str Sig. str. % Head Body Leg Distance Clinch Ground
Round 1

Thales Leites

Nate Marquardt

8 of 24

9 of 26

33%

34%

7 of 21

3 of 16

1 of 3

2 of 6

0 of 0

4 of 4

4 of 16

6 of 21

1 of 2

3 of 5

3 of 6

0 of 0

Round 2

Thales Leites

Nate Marquardt

1 of 6

14 of 25

16%

56%

1 of 5

12 of 23

0 of 1

2 of 2

0 of 0

0 of 0

0 of 4

3 of 8

0 of 1

1 of 1

1 of 1

10 of 16

Round 3

Thales Leites

Nate Marquardt

4 of 15

12 of 21

26%

57%

4 of 15

8 of 16

0 of 0

4 of 5

0 of 0

0 of 0

4 of 15

2 of 10

0 of 0

4 of 4

0 of 0

6 of 7

Significant Strikes

Thales Leites Nate Marquardt

Landed by target

Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%
92% Head 65%
7% Body 22%
0% Leg 11%
Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%

Landed by position

Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%
61% Distance 31%
7% Clinch 22%
30% Ground 45%
Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%

Per round

RD1 8 of 24 - 33% 9 of 26 - 34%
RD2 1 of 6 - 16% 14 of 25 - 56%
RD3 4 of 15 - 26% 12 of 21 - 57%
Landed Attempted