UFC Fight Night: Jacare vs Mousasi

W

Chris Beal

"Real Deal"

L
Bantamweight Bout

Method: Decision - Unanimous Round: 3 Time: 5:00 Time format: 3 Rnd (5-5-5) Referee: Mario Yamasaki

Details: Sue Sanidad 30 - 27. Roy Silbert 29 - 28. David Ginsberg 29 - 28.

Fighter KD Sig. str. Sig. str. % Total str. Td Td % Sub. att Pass Rev.

Chris Beal

Tateki Matsuda

0

0

45 of 123

41 of 111

36%

36%

66 of 144

70 of 142

3 of 4

0 of 1

75%

0%

1

0

5

1

1

1

Per round
Fighter KD Sig. str. Sig. str. % Total str. Td % Td % Sub. att Pass Rev.
Round 1

Chris Beal

Tateki Matsuda

0

0

10 of 29

17 of 40

34%

42%

10 of 29

33 of 58

1 of 2

0 of 0

50%

0%

1

0

1

1

0

0

Round 2

Chris Beal

Tateki Matsuda

0

0

22 of 66

16 of 51

33%

31%

28 of 72

16 of 51

0 of 0

0 of 1

0%

0%

0

0

1

0

0

0

Round 3

Chris Beal

Tateki Matsuda

0

0

13 of 28

8 of 20

46%

40%

28 of 43

21 of 33

2 of 2

0 of 0

100%

0%

0

0

3

0

1

1

Fighter Sig. str Sig. str. % Head Body Leg Distance Clinch Ground

Chris Beal

Tateki Matsuda

45 of 123

41 of 111

36%

36%

40 of 117

19 of 74

4 of 5

4 of 8

1 of 1

18 of 29

15 of 77

37 of 105

7 of 11

1 of 3

23 of 35

3 of 3

Per round
Fighter Sig. str Sig. str. % Head Body Leg Distance Clinch Ground
Round 1

Chris Beal

Tateki Matsuda

10 of 29

17 of 40

34%

42%

8 of 27

6 of 24

1 of 1

1 of 1

1 of 1

10 of 15

5 of 21

14 of 37

3 of 5

0 of 0

2 of 3

3 of 3

Round 2

Chris Beal

Tateki Matsuda

22 of 66

16 of 51

33%

31%

21 of 64

9 of 34

1 of 2

3 of 7

0 of 0

4 of 10

9 of 45

16 of 49

2 of 4

0 of 2

11 of 17

0 of 0

Round 3

Chris Beal

Tateki Matsuda

13 of 28

8 of 20

46%

40%

11 of 26

4 of 16

2 of 2

0 of 0

0 of 0

4 of 4

1 of 11

7 of 19

2 of 2

1 of 1

10 of 15

0 of 0

Significant Strikes

Chris Beal Tateki Matsuda

Landed by target

Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%
88% Head 46%
8% Body 9%
2% Leg 43%
Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%

Landed by position

Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%
33% Distance 90%
15% Clinch 2%
51% Ground 7%
Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%

Per round

RD1 10 of 29 - 34% 17 of 40 - 42%
RD2 22 of 66 - 33% 16 of 51 - 31%
RD3 13 of 28 - 46% 8 of 20 - 40%
Landed Attempted